Thomas Catalano Thomas Catalano

The Survivors

A Full GDD (Game Design Document), based on a Zombie Survival RPG. This covers the entire overview of the game’s design and progression. The GDD also includes descriptions of four main classes, each with two subclasses, and several matrices showcasing stats from weapons, classes, and enemies. Four unique enemy variations each offering a different type of challenge for the player. There is also a variety of reference images, mockups of UI elements, and systems showcasing progression within the game. This was a semester long project and combines multiple assignments into a single document. The Survivors GDD is also connected to “Those That Were Left – Narrative Bible” as both focus on the same game however this GDD goes into less narrative detail.

Several of the artwork presented is taken or photo-bashed and serves solely as reference to the writing and work behind it.



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The Reserve

The Reserve is a First Person Shooter Map Design created to fit in a larger Battle Royale setting. The project was made over the course of two weeks for a company's design test.These were...
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The Callisto Protocol

Set on Jupiter's dead moon Callisto in the year 2320, The Callisto Protocol casts players as Jacob Lee, an inmate in Black Iron Prison.  When a mysterious outbreak throws the moon in chaos, Jacob must face...
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Soul Quest

Soul Quest is a Top Down Action RPG inspired by the likes of Diablo and Path of Exile. The project was made over the course of a single semester for the Rapid Game Development...
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Essen’s Demise

Essen's Demise is a level design blockout set within the franchise and universe of Dishonored.  The protagonist, Corvo Attano, begins his revenge on those who framed him. But first, he must put an end to the...
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A Platformer-Puzzle game, set in a whimsical world of Forests, Fairies and Magic. You play as Sylphy, a wind sprite. And just like any wind sprite, you are gifted with the ability of flight....
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Pollen’s First Day

Pollen’s First Day is a collaborative project led by myself and Alvin Chan. The project was made over the course of a single semester and was later pitched to NASA at the end of...
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Siege: Unreal Tournament

Siege, a fully multiplayer tested Unreal Tournament Map. The map is set within a large castle filled multiple layers and navigable paths. The map is designed for FFA combat and primarily focuses on long...
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Those That Are Left

Full Narrative Design Document for a Zombie Survival Game. Contains story elements, character design and bios, enemy descriptions, and multiple descriptions of the settings within the game. This was a part of a semester...

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