A Full GDD (Game Design Document), based on a Zombie Survival RPG. This covers the entire overview of the game’s design and progression. The GDD also includes descriptions of four main classes, each with two subclasses, and several matrices showcasing stats from weapons, classes, and enemies. Four unique enemy variations each offering a different type of challenge for the player. There is also a variety of reference images, mockups of UI elements, and systems showcasing progression within the game. This was a semester long project and combines multiple assignments into a single document. The Survivors GDD is also connected to “Those That Were Left – Narrative Bible” as both focus on the same game however this GDD goes into less narrative detail.
Several of the artwork presented is taken or photo-bashed and serves solely as reference to the writing and work behind it.
GAME DESIGN DOCUMENT
MORE WORK
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