A Platformer-Puzzle game, set in a whimsical world of Forests, Fairies and Magic. You play as Sylphy, a wind sprite. And just like any wind sprite, you are gifted with the ability of flight. The power of flight for a sprite is controlled by their emotions, specifically a sprite’s happiness. Sylphy has always been one of the best fliers, however, recent events have caused Sylphy to undergo a state of deep-seeded depression. She’s lost her happiness, and therefore her ability to fly. Help Sylphy along her journey by facing the root causes of her depression head on, and restore her happiness and her ability to fly. Although Sylphy may have lost her flight powers, the power of the wind is hers to command.
This project was designed and created in 5 weeks by a small and dedicated team of student developers at the School of Game Development at The Academy of Art University. Myself along with fellow developers and artists, Justin Minus, Kaz Walsh, Alexander Boyariov, and Christy Lam, worked together to create this collaborative prototype for a Puzzle Platforming game. I primarily worked as a Game Designer, implementing new mechanics, tuning gameplay, and expanding upon the level design. The entire prototype was made within Unreal Engine and could not have been done without the help of my fellow developers.
Client: John McDoe - Ceo GM
Once again a great freelancer complied with needs in every way. i recommend them