Essen’s Demise is a level design blockout set within the franchise and universe of Dishonored. The protagonist, Corvo Attano, begins his revenge on those who framed him. But first, he must put an end to the corrupt police inspector, Nathaniel Essen. Essen, climbed the ranks of the police agency through acts of brutality and coercion. His means of corruption made him a puppet for those that pull the strings of Dunwall. Killing him would not only rid the police of a corrupted official, but send a message to those in charge that “they” are next in line. By whatever means, Corvo will make his way into the station, all the way to the third floor, enter Essen’s office, and execute him. Once dead, Corvo can find a ledger with the names of Essen’s employers. Finding those names is crucial to Corvo’s plan for revenge and possibly clearing his name for the death of the Empress of the Isles.
The environment remains consistent to the interiors seen in Dishonored 1 and 2. Remaining in the industrial city of Dunwall, the surroundings take much of their inspiration from London in the mid 1800s. Inside the police headquarters itself, much of the interior keeps the wooden or marble aesthetic. Although the first floor is a fairly limited space, the second floor opens up massively. This makes for a tricky situation for Corvo to sneak through, however the building’s low rafters make for an excellent teleportation spot for Corvo to move through the floor undetected. Once on the third floor, Corvo can enter Essen’s office and take him out.
Client: John McDoe - Ceo GM
Once again a great freelancer complied with needs in every way. i recommend them